Market Flip Margin
Buy low, sell high — but after fees, is it actually high? Net profit per flip, ROI, break-even spread and a batch total before you commit the coins.
How it works
net each = sell × (1 − fee%) − buy ROI = net each ÷ buy × 100 break-even sell = buy ÷ (1 − fee%)
The break-even price is where the flip stops paying fees plus cost — anything listed below it is a donation. Fee default is an editable placeholder [VERIFY]. Methodology.
FAQ
What fee should I enter?
Whatever the current market charges on sale [VERIFY — check the in-game listing flow and set the default to match]. The field is editable precisely because fee schedules change.
What spread makes a flip worth it?
After fees, aim for margins that survive price slippage: if your item can drop 5% before it sells, a 12% gross spread is thinner than it looks. The break-even line in the results is your hard floor.
Isn't flipping just latency trading?
It's spread trading: paying liquidity now to sell into demand later. The boring version — same item, wide spread, patient listing — is the one that survives patches. See <a href="/guides/market-flipping/">market flipping basics</a>.